Incomming Mining Changes

Greetings miners and interested third parties.

We had to push one of our planned mining changes out from Odyssey 1.0 due to time constraints, but fortunately we have been able to get it ready now for Odyssey 1.1.

After Odyssey 1.1 the ore sites spawned by the Ore Prospecting Array upgrade will be higher quality in better truesec space.
We're also making some changes to the base OPA sites.

Changes for all truesec levels to adjust mineral supply and relative value between sites:

Large Asteroid Cluster:
Convert both Scordite asteroids to Plagioclase (300,000 units)

Enormous Asteroid Cluser (formerly known as Extra Large Asteroid Cluser):
Convert all 12 Omber asteroids to Hedbergite (500,000 units)

Colossal Asteroid Cluser (formerly known as Giant Asteroid Cluser):
Convert all 6 Pyroxeres asteroids to Hemorphite (480,000 units)

Changes based on truesec:

For systems with truesec between -0.0 and -0.44:

No change

For systems with truesec between -0.45 and -0.84:

All ores in the Large, Enormous (formerly X-Large), and Collosal (formerly Giant) clusters will be the +5% upgraded variants

For systems with truesec between -0.85 and -1.0:

All ores in the Large, Enormous (formerly X-Large), and Collosal (formerly Giant) clusters will be the +10% upgraded variants

Industrials in Odyssey 1.1

CCP Rise hat seinen DevBlog über die Änderungen an den Industrial-Schiffen veröffentlicht. Während die Detail zu den genauen Werten der einzelnen Schiffe im Forum nachzulesen sind (link) wird in dem Blog vorallem das Warum erklärt und die Grundgedanken der Änderungen.

Außerdem erwarten uns einige neue Namen für die Schiffe. Die Iteron Reihe I bis IV werden umbenannt, ebenso die Badger Mark II.
Die Iteron Mark V darf auf Grund der geringen Änderung und der geschichtlichen Entwicklung ihren Namen behalten.

Zu den einzelnen Namen gibt es schöne Geschichte, diese zu übersetzen ist mir aber zu aufwendig. Wen es interessiert möge sich bitte dem DevBlog witmen.

“Iteron” --> “Nereus”

"Iteron Mk. II" --> "Kryos"

"Iteron Mk. III" --> "Epithal"

"Iteron Mk. IV" --> "Miasmos"

"Badger Mk. II" --> "Tayra"

Große Ladung kleiner Tank

BESTOWER - Most potential Cargo

Amarr Industrial Skill Bonuses:
+5% Cargo Capacity
+5% Max Velocity

Slot layout: 2H, 3M(-1), 6L(+2); 1 turrets , 0 launchers
Fittings: 90 PWG(+20), 230 CPU(-520)
Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 4800 / 39201m3
Defense (shields / armor / hull) : 450(+255) / 850(-323) / 940(-233)
Mobility (max velocity / agility / mass / align time): 110(-15) / .95(-.05) / 13500000 / 17.7(-.9)
Signature radius: 215(+5)
Warp speed: 4.5au/s

Tayra - BADGER MARK II - Launcher, Most Base Cargo

Caldari Industrial Skill Bonuses:
+5% Cargo Capacity
+5% Max Velocity

Slot layout: 2H, 5M(-1), 4L(+1); 1 turrets , 1 launchers(+1)
Fittings: 80 PWG, 320 CPU(-680)
Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 7300(+2050) / 36674m3
Defense (shields / armor / hull) : 680(+132) / 760(-256) / 810(-206)
Mobility (max velocity / agility / mass / align time): 115 / .93 / 13000000(-500000) / 16.8(-.6)
Signature radius: 230(-20)
Warp speed: 4.5au/s

MAMMOTH - Best travel time in role

Minmatar Industrial Skill Bonuses:
+5% Cargo Capacity
+5% Max Velocity

Slot layout: 2H, 4M(-1), 5L(+1); 1 turrets , 0 launchers
Fittings: 80 PWG, 250 CPU(-500)
Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 5500(-125) / 35230m3
Defense (shields / armor / hull) : 640(+249) / 600(-494) / 935(-238)
Mobility (max velocity / agility / mass / align time): 120(+10) / .91(-.09) / 11500000(-1000000) / 14.5(-2.8)
Signature radius: 180(-20)
Warp speed: 4.5au/s

ITERON MARK V - Average (to balance awesome Iteron II, III, IV)

Gallente Industrial Skill Bonuses:
+5% Cargo Capacity
+5% Max Velocity

Slot layout: 2H, 4M(-1), 5L; 1 turrets , 0 launchers
Fittings: 85 PWG, 270 CPU(-580)
Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 5800(-200) / 37152m3
Defense (shields / armor / hull) : 540(+71) / 650(-718) / 970(-515)
Mobility (max velocity / agility / mass / align time): 105(-5) / .87(-.13) / 12500000(+750000) / 16.3
Signature radius: 220(-10)
Warp speed: 4.5au/s

Die schnellen Hauler mit Tank

SIGIL - Most HP

Amarr Industrial Skill Bonuses:
+5% Cargo Capacity
+5% Agility (was max velocity)

Slot layout: 2H, 4M(+1), 6L(+1); 1 turrets , 0 launchers
Fittings: 250 PWG(+180), 300 CPU(-450)
Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 2100(-900) / 17150m3
Defense (shields / armor / hull) : 780(+624) / 1900(+884) / 2400(+1540)
Mobility (max velocity / agility / mass / align time): 125(-30) / .86(-.14) / 11000000 / 13.1(-2.1)
Signature radius: 175(-35)
Warp speed: 6au/s (+1.5)

BADGER - Most potential Cargo and Base Cargo in role (Also battle HAM Badger)

Caldari Industrial Skill Bonuses:
+5% Cargo Capacity
+5% Agility (was max velocity)

Slot layout: 2H(+1), 6M(+2), 4L(+2); 1 turrets , 1 launchers(+1)
Fittings: 185 PWG(+135), 380 CPU(-370)
Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 3900(-225) / 19593m3
Defense (shields / armor / hull) : 1440(+1166) / 750(+7) / 2060(+1200)
Mobility (max velocity / agility / mass / align time): 127(+7) / .94(+.15) / 10650000(-2100000) / 13.8(-.1)
Signature radius: 190(-30)
Warp speed: 6au/s (+1.5)

WREATHE - Fastest

Minmatar Industrial Skill Bonuses:
+5% Cargo Capacity
+5% Agility (was max velocity)

Slot layout: 2H(+1), 5M(+3), 5L(+3); 1 turrets , 0 launchers
Fittings: 200 PWG(+155), 320 CPU(-280)
Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 2900(-400) / 18576m3
Defense (shields / armor / hull) : 1140(+1061) / 1000(+257) / 2250(+1469)
Mobility (max velocity / agility / mass / align time): 140(+15) / .81(-.19) / 10000000 / 11.2(-2.6)
Signature radius: 155(-5)
Warp speed: 6au/s (+1.5)

Nereus - Iteron - Good all-around (and Drones!?)

Gallente Industrial Skill Bonuses:
+5% Cargo Capacity
+5% Agility (was max velocity)

Slot layout: 2H(+1), 5M(+3), 5L(+3); 1 turrets , 0 launchers
Fittings: 215 PWG(+170), 350 CPU(-250)
DRONES (bay / bandwidth): 30m3 / 15mbit
Cargo (capacity / capacity with max expanders, t1 expander rigs and all 5 skills): 2700(-300) / 17294m3
Defense (shields / armor / hull) : 960(+881) / 1050(+269) / 2600(+1819)
Mobility (max velocity / agility / mass / align time): 130(+5) / .78(-.22) / 11250000(+1000000) / 12.2(-2)
Signature radius: 185(-5)
Warp speed: 6au/s (+1.5)

Die Spezialisten

Kryos - ITERON MARK II - Mineral Bay

Gallente Industrial Skill Bonuses:
+10% Mineral Bay Capacity
+5% Max Velocity

Slot layout: 2H(+1), 4M, 4L(+2); 1 turrets , 0 launchers
Fittings: 110 PWG(+55), 250 CPU(-500)
Cargo (capacity / Mineral Bay Capacity): 550(-3200) / 43000
Defense (shields / armor / hull) : 600(+444) / 700(-160) / 970(+71)
Mobility (max velocity / agility / mass / align time): 120 / .92(-.08) / 12625000(+1625000) / 16.1(+.9)
Signature radius: 210
Warp speed: 4.5au/s

Epithal - ITERON MARK III - PI Commodities Bay

Gallente Industrial Skill Bonuses:
+10% PI Commodities Capacity
+5% Max Velocity

Slot layout: 2H, 4M(+1), 4L(+1); 1 turrets , 0 launchers
Fittings: 130 PWG(+55), 270 CPU(-480)
Cargo (capacity / Planetary Commodities Hold): 550(-4325) / 45000
Defense (shields / armor / hull) : 580(+306) / 740(-354) / 1000(-377)
Mobility (max velocity / agility / mass / align time): 120(+5) / .9(-.1) / 12800000(+2300000) / 16(+1.4)
Signature radius: 195(-5)
Warp speed: 4.5au/s

Miasmos - ITERON MARK IV - Ore Bay (Ore includes Gas, Ice, and Mineral Ore)

Gallente Industrial Skill Bonuses:
+10% Ore Hold Capacity
+5% Max Velocity

Slot layout: 2H(+1), 4M, 4L(+1); 1 turrets , 0 launchers
Fittings: 120 PWG(+50), 260 CPU(-490)
Cargo (capacity / Ore Hold Capacity): 550(-4700) / 42000
Defense (shields / armor / hull) : 590(+355) / 710(-306) / 950(-223)
Mobility (max velocity / agility / mass / align time): 120 / .94(-.06) / 12975000(+1725000) / 16.9(+1.3)
Signature radius: 205(-15)
Warp speed: 4.5au/s

HOARDER - Ammo bay (This includes anything in the 'charge' group - bombs/cap charges/etc)

Minmatar Industrial Skill Bonuses:
+10% Ammo Bay Capacity
+5% Max Velocity

Slot layout: 3H(+1), 4M(+1), 3L; 2 turrets(+1), 0 launchers
Fittings: 180 PWG(+120), 300 CPU(-350)
Cargo (capacity / Ammo/Charge Bay Capacity): 500(-4600) / 41000
Defense (shields / armor / hull) : 840(+566) / 800(-216) / 2100(+1084)
Mobility (max velocity / agility / mass / align time): 120 / .85(-.15) / 10625000(-875000) / 12.5(-3.4)
Signature radius: 185(+5)
Warp speed: 4.5au/s
Unpacked Volume: Increased to 400000